

This game mode throws waves and waves of the Infected at the Survivors until they get fully overwhelmed via every survivor dying or or getting incapacitated. It is not used internally and is intended for convenience usage by 3rd party tools.Survival Mode is a game mode initially released as Downloadable Content from Valve Corporation the Survival Pack.

The admin name is optional (it can be blank).

KILL SOUND SOURCEMOD L4D2 PASSWORD
KILL SOUND SOURCEMOD L4D2 HOW TO
auth *: Must be one of steam, name, or ip (unless there is a custom auth method), and instructs SourceMod how to interpret the identity value.You can create and / or modify admins.cfg files with KVManager. Each admin is its own block inside a main "Admin" block. "BAILOPAN" "abc" "Gab3n" //name BAILOPAN, password "Gab3n": gets reservation, generic, kickĪlternatively, you can add admins via configs/admins.cfg, a more advanced file stored in a KeyValues format. "!127.0.0.1" "5:z" //all permissions for this IP, immunity level = 5 "STEAM_0:1:16" "bce" //generic, kick, unban for this steam ID. This is a flat file which requires two parameters per line: authentication info, and flags. The easiest way to add administrators is through configs/admins_simple.ini. For name based authentication, your password must be correct before you change your name, or else you will be kicked from the server. For Steam and IP authentication, your admin privileges will be automatically assigned if the password is correct. You can also set the password upon connecting. C:\Program Files\Steam\steamapps\common\Counter-Strike Source\cstrike\cfg.This will be located under SteamApps\common\\\cfg. To automate this upon connecting to a server, you can create an "autoexec.cfg" file in your client game folder. For example, using the examples above, the player BAILOPAN would need to type: Next, if an admin has a password, the person must set the password via the setinfo command in the client console.

This means they can always target anyone.įor passwords to work, the server administrator must change the PassInfoVar line in addons/sourcemod/configs/core.cfg. This can be changed via sm_immunity_mode in cfg/sourcemod.cfg.Īdmins with the z flag are not subject to immunity checks. Note that 0 always implies no immunity.īy default, admins with the same immunity value can target each other. The numbers are completely arbitrary, and they can be any number equal to or higher than 0. Whether an admin can target another admin depends on who has a higher immunity value.įor example, say Admin #1 has an immunity level of "3" and Admin #2 has an immunity level of "10." Admin #2 can target Admin #1, but Admin #1 cannot target Admin #2. Every admin can have an arbitrary immunity value assigned to them. In SourceMod, immunity is a flexible system based on immunity levels. Magically enables all flags and ignores immunity values. You should see the admin menu.įirst, let's quickly run down the provided levels:Ĭhange the map or major gameplay features.Ĭhange sv_cheats or use cheating commands. Enter sm_admin in the client console, and then return to the game. Connect to the server with the game client. Save the file, then type sm_reloadadmins in the server console. In a new line, add the following, replacing yoursteamid (use your client's console status command to retrieve your Steam ID - formatted as STEAM_n:o:p) On the server, open /addons/sourcemod/configs/admins_simple.ini
